Candy Kingdom Defense Trait Rerolls and Keeping a Useful Result
Quick answer
- Choose a purpose: Reroll for a hero you use and define the improvement you want before spending.
- Keep or roll: A functioning squad and a retained resource reserve can be more valuable than continuing an open-ended Mythic chase.
Choose the hero before chasing the result
Candy Kingdom Defense trait rerolls let you pursue another named trait, including the Mythic Oh My Glob.
The gameplay overview shows the trait system in the Castle Lemongrab development context.
Begin with a hero that already has a job in your squad. That keeps the roll connected to actual play rather than creating a separate expensive project for every unit in the collection.
Decide what would make the next roll worthwhile
Read the current trait and the displayed effect before replacing a result. A higher rarity is an appealing goal, but the immediate question is whether the change improves the contribution you need. Do not assume an unlisted protection, undo or guaranteed-result feature before confirming a resource-consuming action.
Set a limit using the actual cost and balance shown in game. Keeping a reserve protects other development choices and lets you stop when the planned session is over. The number of attempts you can afford is not a recommendation to spend every one of them.
Keep trait resources separate from stat rerolls
The Reconditioning Chamber uses Juice in the demonstrated stat-development flow. Named traits belong to a separate menu decision. A resource available for one system should not be treated as the proven cost of every other roll.
For a specific Mythic goal, the Oh My Glob acquisition guide explains how to approach the chase without a promised attempt count. First preserve the squad that earns your rewards; then use a deliberate portion of your resources for a result whose value you can describe.